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Wydawca: Decision Games

Magazyn WatW plus gra Afrika Korps: Decision in the Desert, 1941-42


World at War magazine brings the S&T style to a focus on World War II. This unique approach goes in-depth on World War II, digging deeper into battles and campaigns, and seeking out the unusual and little known events of this vast, worldwide conflict. All feature articles are copiously illustrated with maps and photographs, with shorter articles focused on the interesting and often surprising details and events.


The Afrika Korps: Decision in the Desert, 1941-41 (AK), uses that system to simulate the campaigns in the Western Desert in which Italo-German forces under the command of Erwin Rommel took on the forces of the British Empire.


 The game map shows the Egyptian/Libyan coastal area as it was in 1941-42. Each game turn represents one month. Each hexagon on the map represents 12.5 miles (20 km). There are two scenarios, short (May-November 1941) and long (May 1941 to November 1942). AK is a two-player game of intermediate complexity. The rules contain about 15,000 words, meaning experienced players can finish the short scenario in about four hours. Solitaire play is doable.


Rules cover such things as: high command bulletins, unit refits, supply, fog of war, pursuit and pursuit combat, fortified boxes, airpower, naval bombardment and transport, unit upgrades, off-map bases, major operations, special forces and tactics, coastal shipping, battlefield salvage, appeals to Berlin, capture of the Western Desert Force headquarters, amphibious landings, the Qattara Depression, port interdiction, anti-aircraft fire, air transport, aerial supply, airborne assault, oases, reconnaissance, heavy armor, 88s, and Malta. The turn sequence is as follows.


I. Planning Phase

II. Reinforcement & Refit Phase

III. Operations Phases

A. First Operations Phase

1 Movement Sub-Phase

2. Combat Sub-Phase

B. Second Operations Phase

C., D., Etc. Subsequent Operations Phases

 IV. Air Return Phase.

 V. Game Turn Inter-Phase

A. Sudden Death Victory Sub-Phase

B. Game Turn Advance Sub-Phase


Other Articles:

•Campaign in the Desert, 1940-42: Organizational & Tactical Factors

•Romania in World War II

•Savo Island: Night of the Cruisers

•Overview & Analysis: World War II German Airborne Operations