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After winning a great victory at Dresden early in the Autumn Campaign, Napoleon saw his chances for victory gradually slip away in four lost battles over a two-week period after the Allies adopted the 'Fabian Strategy' of avoiding the Emperor in person and concentrating on his subordinates. The whole campaign was over in two weeks. By Sept. 6th, a battle in or near Leipzig was certain.


Four Lost Battles is an update of the classic NLB/NAL system, introducing Hidden Movement, Baggage Trains, Pontoon and Bridge Trains, and other rules from the "Days" Series. Set at the same scale as Napoleon's Last Battles -480 meters per hex and one hour turns- the game retains the Command System of Commanders and Corps "Officers."

The four battlemaps are each 22" x 17". There are two counter sheets (560 counters) and almost the whole of the French Army in Germany is represented (200 French units). A "Campaign Game" allows the outcome on one of these battlefields to influence exactly what forces will participate in the four battles.


In most wargames, the force structure and arrival schedule is usually not a mystery. Everyone on both sides knows exactly who is coming. But in the Napoleonic era, the uncertainty faced by commander on both sides played an important role in the way battles developed. We have used the cards to provide this uncertainty. Cards determine the order of arrival and O/B of the battles. For example, a card will specify an additional corps to arrive on the Dennewitz map.


In all Napoleonic battles, enemy forces and deployments were somewhat uncertain. It is hard to find a battle without some surprises. In these four battles, there were more than usual, partly because of the chaotic situation and partly due to a lack of proper patrolling by the French.


Deployments and Reinforcement schedules are out of either player's control. Each player begins with the Initial (Historical) Set-Up for his army. This can be augmented or decreased by the draw of cards.


There are two identical decks of 48 cards apiece, one for each player. The decks will be tailored to each side and each battle, according to Scenario Information. In addition, in the campaign game the decks will be altered according to your performance at prior battlefields.



GROSSBEEREN: To the Gates of Berlin, 23 August

KATZBACH: A Perilous Passage, 26 August

KULM: Enfilade in the Mountains, 29-30 August

DENNEWITZ: Collapse in the North, 6 September



·         Four 22 x 17" maps

·         560 two-sided units;

·         48 pages of rules including campaign analysis, designers notes and more;

·         4 player aid cards,

·         2 decks of cards (total of 96) used to effect deployments, arrivals, status of troops.