Magazyn Modern War plus gra Kandahar – operacje sił specjalnych w Afganistanie, gra jednoosobowa.
“There’s a gap in military history magazines”, said Dr. Cummins, “There is no publication covering just the last 40 years. Military history did not end after the Vietnam War. No magazine focuses only on recent and current conflicts. No magazine shows you what might happen tomorrow – until now. Modern War: Military History in the Making will fill that gap.”
Modern War, available bi-monthly beginning in September 2012 at bookstores and newsstands nationwide such as Barnes & Noble, will explore the Cold War era, recent conflicts spanning from 1990 to present, as well as potential new wars. Articles will go in-depth to analyze the “how” and “why” of conflicts supported with copious maps, charts and photographs. Regular columns will examine weapons, systems and new arenas.
Kandahar: Special Forces in Afghanistan (Solitaire) gives you command of a Special Forces team in Afghanistan from 2003 to 2013. Your lead your men on a variety of randomly generated missions; you choose your weapons and equipment, decide on how to posture your team, and plan your approach and method of extraction.
You must choose weapons and equipment that don’t run the risk of quickly exposing your team, and don’t cause unintended escalation. (If the US military must divert regular combat units to your area to quell enemy activity, the value of the Green Berets will be called into question by the traditionalists at the Pentagon.) Your goal is to disrupt the enemy’s freedom of action in your area of operations while creating only a minimal footprint at minimal cost.
Kandahar is a solitaire game in which you assume the role of a Special Forces colonel. The system will generate missions and enemy responses to your unit’s activities.
Each team counter represents about five men, while each commander and officer counter represent one man each. Each enemy combat unit represents various sizes of units, typically platoons.
Each hex on the map represents 200 meters from side to opposite side. Each turn represents anything from hours to days, depending on the tempo of your activities.
Components: One 22" x 34" map & 176 counters