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Submarines and surface fleets battle for Cold War dominance! NATO players must use their submarines to sneak troops into enemy ports, destroying vital strategic targets, while the Soviet team deploys a surface fleet to hunt down the subs and protect their crucial supply lines.

 Designed by retired Royal Navy officer and submarine commander Andy Benford, and developed deep beneath the waves, They Come Unseen is an asymmetrical strategy game of bluff and deception that uses two boards, one for action on the surface, seen by both players, and one for movement underwater, seen only by the submarine commanders. The game also comes with specially designed control panels to help keep track of vital information such as fuel, ammunition and current cruising depth.



Andy Benford is a retired Commander, Royal Navy. Having passed out of the Britannia Royal Naval College, Dartmouth in 1971, Benford embarked on a submarine career that would span twenty-one years and six of the seven seas. He saw service in diesel-electric conventional submarines, a nuclear powered hunter-killer submarine and a nuclear powered Polaris ballistic missile submarine. In 1980 he passed the Submarine Commanding Officers’ Qualifying Course, affectionately known as the “Perisher”, and qualified as a submarine commanding officer going on to command an Australian conventional submarine, HMAS Oxley, and to be the second-in-command of the Polaris submarine HMS Revenge. He retired from the Royal Navy in 1993 after the end of the Cold War. They Come Unseen is his first board game.



·         1x main board

·         1x deep board

·         1x game screen

·         4x unique player control panels (2x destroyers, 2x submarines)

·         4x sonar search pieces

·         6x Ice-Station cards

·         7x ship

·         submarine tokens

·         1x rule book

·         1x history and tactics book

·         Counters for sonar, logistics, damage and more.