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“I would fight them if they were a million.” - Albert Sidney Johnston on the eve of Shiloh

“Take your damned regiment back to Ohio. There are no Confederates closer than Corinth.” - William Tecumseh Sherman to Jesse Appler of the 53rd Ohio, April 5

On April 5, 1862 the Confederacy appeared to be finished. Forts Henry and Donelson had fallen and a Confederate division had been routed at Mill Springs. The Rebels had lost Columbus, Clarksville, and Nashville. New Orleans and Memphis were under direct threat. Out west the invasion of New Mexico had failed and the Union had triumphed at Pea Ridge. Forts and ports along the seaboard were being captured or raided. In Virginia, George McClellan had at last started his great drive to capture Richmond. On the banks of the Tennessee River a complacent Union army rested and waited for reinforcements before beginning what some thought would be the final drive to end the rebellion.

On the morning of April 6 the Confederates attacked that complacent army near Shiloh Church. For two days the biggest battle yet waged by Americans was fought, a battle as large and savage as anything fought by Napoleon. In the end the Union triumphed, but at heavy cost. Ulysses S. Grant was for a time sidelined and Union generals became cautious for months after. Most of all, Shiloh changed the Civil War. Combined with Robert E. Lee’s successful defense of Richmond, Shiloh killed the vain dream of a quick war with conservative ends. The American Civil War became a long contest of wills, ending in the destruction of slavery and economic ruin for the American South. Shiloh, the country’s first truly bloody battle, continues to fascinate and enthrall historians and gamers.

Cruel Morning: Shiloh 1862 is a brigade grand tactical system that combines old school hex and counter maneuvers with rules for command and control, leader personalities, and a CRT that favors quality and firepower over raw mass. Shiloh features rules for the 47th Tennessee, Lew Wallace’s variable arrival, and Union gunboats among other things. The game comes with 6 scenarios, including a better Confederate attack plan, the battle starting on April 5, and the second day of battle. In addition, rules are included to modify each scenario with a variable arrival for Don Carlos Buell’s Army of the Ohio and part of the Fort Donelson garrison escaping and taking part in the battle.

Cruel Morning: Shiloh 1862 includes the following components:      

One beautiful 11"x17" paper map
One two-sided 8 1/2"x11" Player Aid Card
One single-sided turn and point tracking card with Random Events Table
One full-color 24-page rule book
121 two sided unit counters
Two Command Point markers
Two Victory Point markers
Ten Out of Command markers
Four Wire Entanglement markers
One Game Turn marker