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Załączniki bezpieczeństwa
Załczniki do produktuZałączniki dotyczące bezpieczeństwa produktu zawierają informacje o opakowaniu produktu i mogą dostarczać kluczowych informacji dotyczących bezpieczeństwa konkretnego produktu
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Informacje o producencie
Informacje o producencieInformacje dotyczące produktu obejmują adres i powiązane dane producenta produktu.Decision Games
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Osoba odpowiedzialna w UE
Osoba odpowiedzialna w UEPodmiot gospodarczy z siedzibą w UE zapewniający zgodność produktu z wymaganymi przepisami.
Strategy & Tactics magazine is the longest running military history magazine (since 1967). Readers get much more than narrative stories of history, they get an analytical approach focusing on the “how” and “why” of battles and campaigns. All feature articles are lavishly illustrated with maps and pictures showing the action, along with sidebars on personalities, equipment and organization, and unique and unusual events.
The Middle East Battles game system is an operational simulation of mid-20th century warfare in and near the Sinai peninsula. Both games in the system represent, in two-player format, a clash between two or more of the important military powers in that region during the middle third of that century. The playing pieces represent the actual units that participated, or could have participated, in those battles, and the maps show the militarily significant terrain over which the units fought or could have fought.
Suez '56 simulates the Anglo-French invasion of Egypt at the time of the 1956 Arab-Israeli War. The Anglo-French objectives were to seize the Suez Canal, which the Egyptians had nationalized, and to possibly also overthrow the regime of Gamel Abd El Nasser. Though the invaders gain their military objectives, they unleashed a political disaster on themselves when the United States joined the Soviet Union in condemning the operation.
The El Arish '67 battle game simulates the initial Israeli onslaught into the Sinai, which led to their spectacular triumph over the Egyptians a few days later. This opening battle could've gone much better for the Egyptians. They had actually planned a strong mechanized counterattack, but their high command lost their nerve at the last moment and ordered a general withdrawal instead. In the game, the Egyptian player has both those options available to him.