Maracaibo, a strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player.
The players sail on a round course through the Caribbean, e.g., you have city tiles where you are able to perform various actions or deliver goods to. One special feature is an implemented quest mode over more and various tiles, which tells the player, who chase after it, a little story.
As a player, you move with your ship around the course, managing it by using cards like in other games from Alexander Pfister.
Key Features:
- Engaging Strategy: Master complex strategies that involve exploration, resource management, and influence to outwit opponents.
- Narrative Depth: Immerse in a game with a strong narrative arc, offering quests and a storyline that evolves as you play.
- High Replayability: Each session of "Maracaibo" unfolds differently, thanks to a modular board and multiple strategies.
- Interactive Gameplay: Designed for 1 to 4 players, the game encourages interaction and offers a solo mode for a challenging single-player experience.
- Thoughtful Design: From the vivid artwork to the high-quality components, every aspect of the game immerses players in the Caribbean golden age.
Contents:
- 1 Main Game Board illustrating the Caribbean with various locations and paths
- Multiple decks of cards featuring characters, ships, and quests
- Custom tokens and markers for resources, influence, and victory points
- Detailed player boards and ships for resource management and progression
- A comprehensive rulebook with guidelines and storytelling elements
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